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中韩游戏大爆料,海外却吵疯!新作大同小异?MMO成重灾区_我的网站

A | 近日,2026科隆游戏展开幕夜直播落下帷幕。

B | 本届展会有60家中国游戏厂商参与,参展规模刷新历史记录。开幕夜直播环节,米哈游新作《源初之结》作为第一个登场的作品对外亮相。 LE SSERAFIM, comprising KIM CHAEWON, SAKURA, HUH YUNJIN, KAZUHA and HONG EUNCHAE, are slated to take the Times Square stage for a special year-end performance on Dick Clark’s New Year’s Rockin’ Eve with Ryan Seacrest 2026, airing on December 31, 2025.
Celebrating its iconic annual tradition, Dick Clark’s New Year’s Rockin’ Eve with Ryan Seacrest 2026 will welcome global audiences with a star-studded lineup of performers. The lineup includes Mariah Carey, Post Malone, Chappell Roan, with LE SSERAFIM joining as the only K-pop girl group of the year to perform live at Times Square. The broadcast will also feature a brief interview led by Ryan Seacrest.As they gear up for the Times Square performance, LE SSERAFIM continue to build global momentum with their latest release, 1st single album SPAGHETTI. Its lead single, SPAGHETTI (feat. j-hope of BTS), debuted at No. 50 on the Billboard Hot 100, marking the group’s third and highest career entry. The album also entered the Billboard Global 200 at No. 6. It secured their first top 10 entry on the chart. The release also achieved standout results across global charts, including the U.K.’s Official Singles Chart and Spotify’s Weekly Top Songs Global.The quintet recently wrapped two shows at Tokyo Dome on November 18 and 19 as part of their first world tour, EASY CRAZY HOT. It spanned 29 shows across 19 cities worldwide, including seven sold-out shows in the U.S. LE SSERAFIM will conclude their touring year with encore concerts in Seoul on January 31 and February 2, 2026.
The group's newest release includes Spaghetti, which is trending across social media. Fans have been engaging in making reels and other content. The group hasn't announced their upcoming songs yet.Also Read: LE SSERAFIM becomes the first K-Pop girl group to achieve THIS feat。

C | 后续的展示环节,还有不少来自中韩两地的游戏项目接连放出物料,《LikeorDie》《永恒之塔2》《无限大》《湮灭之潮》等作品都出现在展会上。
大量中韩游戏集中曝光之后,网络上出现一种讨论声音,不少观众觉得,这批游戏观感趋于接近。知名行业分析师诸葛(DanielAhmad/ZhugeEX)也在社交平台针对该说法发表自己的看法。

D |
诸葛提到,大型国际展会放出的演示内容,大多来自拥有3A预算的开发项目。

E | 这一类作品,在画面表现、玩法框架层面容易出现趋同的表现。但中韩两地的游戏产出,并不只有这类高成本大作。他还列举不少中韩团队打造的作品,这些作品覆盖独立游戏、创意小品到中等规模制作,各自拥有很鲜明的风格。
社区内部也衍生出更多角度的讨论。部分玩家表示,这种近似的观感,来自大家把目光集中在3A大作区间,忽略独立与中型项目带来的内容差异。

F | 
也有玩家提出,同类问题并不只发生在中韩游戏身上,欧美大厂的3A作品,同样会出现风格趋同的情况。

G | 还有观点认为,近几年中国厂商在国际大型展会的曝光频次变高,大量新作集中对外展示,更多元的作品库,还需要更长时间,才能被普通玩家完整看到。

展会只挑选头部项目进行对外展示,天然会筛选掉大量风格迥异的中小体量作品,这也在一定程度上,放大了玩家“作品看起来差不多”的主观感受。完整的地区游戏生态,需要把大中小不同规模的作品全部纳入观察范围,才能做出相对客观的判断。
你觉得中韩游戏是否存在观感趋同的现象?你玩过哪些风格特质明显、打破固有印象的中韩游戏?欢迎在评论区留下你的看法~。
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Published on:04:10:16